/**
 * Write a description of class Enemy here.
 * 
 * @author (your name) 
 * @version (a version number or a date)
 */
public class Enemy  
{
    private int enemyType; //Type of enemy
    private int scrollPos; //Scroll position to trigger a certain enemy (negative number)

    /**
     * Constructor for objects of class Enemy
     */
    public Enemy()
    {
    }
    
    public void setType(int x)
    {
        enemyType = x;
    }
    
    public void setPos(int x)
    {
        scrollPos = x;
    }
    
    public int getType()
    {
        return enemyType;
    }
    
    public int getPos()
    {
        return scrollPos;
    }
}
